During the weekend of February 20, Scott Snibbe will participate in Arizona State University’s School of Arts, Media and Engineering’s
Incubator 2010: Beyond the instrument metaphor: new paradigms for interactive media. The workshop will bring together leading practitioners in music technology, human-computer interaction, multimedia arts, and cognitive science in order to investigate and prototype new directions related to interactivity and interface design for time-based media.
Scott Snibbe will be at ASU’s Incubator 2010 this weekend
February 19, 2010 by snibbeScott Snibbe presenting Social Immersive Media at Stanford University
May 14, 2009 by snibbeOn Friday, May 15, at 12:30pm, Scott Snibbe will be presenting the Social Immersive Media research published at CHI 2009 at Stanford University’s Seminar on People, Computers, and Design organized by Professor Terry Winograd. See the talk webpage for more details. It may also be possible to watch this video online.
Scott Snibbe speaking at Berkeley Big Bang New Media 2008
May 29, 2008 by snibbeScott Snibbe will be giving a lecture during the two-day Big Bang New Media Symposium to be held at the Berkeley Art Museum / Pacific Film Archive. The lecture will be held on June 2 at 4pm during the two day seminar, “Embodiment: The Body and New Media.” Berkeley Art Museum New Media curator Richard Rinehart will moderate the panel discussion “Beyond Ocularism”, that also includes artists Lian Sifuentes and Bruce Charlesworth.
Sona Research awarded 2008 National Science Foundation Grant in collaboration with New York University
October 29, 2007 by snibbeSona Research was awarded a 2008 National Science Foundation CreativeIT Small Grant for Exploratory Research (SGER), grant #0742297. Scott Snibbe of Sona Research is co-Principle Investigator with Dr. Christof Bregler, founder of New York University’s Movement Research Group.
The grant, titled “The Grammar of Immersive Interactive Narrative” supports the development and documentation of a formal Human Computer Interface (HCI) language, along with procedures and technologies for emotionally impactful and educationally powerful social immersive media involving camera/projector interactive systems. In addition, the grant will support human-computer interaction studies to measure the emotional impact of immersive interactivity compared to a non-interactive immersive experience and basic research and prototype development for new techniques for immersive narrative interaction.
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