Scott Snibbe will present the paper “Social Immersive Media: Pursuing Best Practices for Multi-user Interactive Camera/Projector Exhibits,” on April 8 at 11:30 AM at the 2009 Computer Human Interface (CHI 2009) Conference in Boston, Massachusetts. The paper won an award for best paper of the conference. Research for this paper was supported by NSF CreativeIT Grant #IIS-0742297. Dr. Hayes Raffle, formerly of MIT’s Tangible Media Group, and now at Nokia Research is the paper’s co-author. The paper’s abstract follows:
“Based on ten years’ experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused on social interaction: social immersive media. Our work abandons GUI metaphors and builds on the language of cinema, casting users as actors within simulated narrative models. We articulate philosophical goals, design principles, and interaction techniques that create strong emotional responses and social engagement through visceral interaction. We describe approaches to clearly communicate cultural and scientific ideas through the medium. And we demonstrate how practitioners can design interactions that promote specific social behaviors in users.”
Tags: animation, augmented reality, camera-based interaction, cinema, computer vision, embodied interaction, learning, research, social computing